DC8C v3.0.1 WiN MAC
SYNTHiC4TE | July 06 2018 | 115 MB
DC8C is one of the most flexible compressors around.
While making a lot of different compression styles possible, it’s general nature may be described as: clear, smooth, open, distinct.The main goal while designing DC8C was to get a very clean compressor action without unwanted and often almost unevitable artefacts/distortion. This way you can achieve almost invisible compression for your most demanding mastering sessions, when you want to avoid coloration. If you aim for colour you can choose between two saturation models. From opto style, peak compression, RMS compression, Feedback, Feedforward compression (and everything inbetween) to negative ratios, zero latency brickwall limiting, from snappy transient treatment to smooth transient rounding – everything is possible.
detector network and gain reduction smoothing for extra smooth operation
- • choose between two different attack and two release curves
- • clean mode (100% clean compression with no intermodulation, no distortion, no aliasing)
- • up to 8x oversampling
- • sidechain filter with high pass & low pass filter plus tilt control, which let’s you shift the frequency response
- of the detector
- • customize the program dependency of the compressor seperately for Attack and Release
- • GR-smoothing control to dertermine, how sensitive the compressor reacts to changes in the computed gain
- reduction, great to emulate opto style compression
- • hold control for heavy pumping compression effects
- • pre comp control to delay the start of the attack to leave transients completely alone or radically shape the attack
- • calibration control not only to set the reference level for the meters but also for the whole signal path.
- the higher the value, the softer the compression characteristics and the lower the saturation amount
- • unique Feedback-Mix-Control, which lets you determine, how much of the compressor’s output is fed back into the detector.
- This way it is possible to morph between Feedback and Feedforward Compression topologies
- • zero latency limting mode
- • true zero attack (0.0 ms)
- • negative ratios possible
- • parallel compression, peak-compression, RMS-compression
- • easy mode which features 4 different compression styles
- • lots of comprehensive presets to keep you started
DC8C now includes:
– A platform independent preset browser with easy copy/paste/save-as-default.
– Meter can now operate as a peak meter with peak hold indicator, on stereo tracks the peak meter shows both left and right channel information separately. – AGC (automatic gain reduction).
– Linear phase oversampling filters.
– Overhauled compression algorithms for smoother operation and more natural attack.
– and much more…
06/27/18 version 3.0.1:
– FIX: attack and release labels on the GUI of SMOOTH, PUNCH and SNAP Easy modes to match their actual ranges
– FIX: latency reporting in the VST3 version in Studio One
– NEW: added option to the global settings to disable dynamic latency reporting
– USE CASE: some hosts do not adjust latency for offline rendering separately. So when you have your Realtime OS set to eg. 1x and the Offline OS to 2x some hosts might not adjust the changed latency correctly during rendering.
— Currently I’m only aware of Studio One is behaving like that when the VST3 version of a plugin is being used. So if you’re encountering issues like that, you can use this new option in the global settings.
— If dynamic latency reporting is disabled, DC8C always reports the maximum possible introduced latency (128 samples) regardless of the oversampling settings. To stay in sync differences between reported and actual latency are compensated by an internal delay.
– NEW: added option to the global settings to have equal OS settings for realtime and offline(render) processing
– USE CASE: If your hosts doesn’t adapt to latency changes when rendering, you can optionally apply equal OS factors for both realtime and offline processing to keep things in sync.
– The advantage to the aforementioned option is, that you still can use DC8C with 0 latency when no OS is being used instead of the fixed 128 samples. The downside is, that you can’t set a separate OS factor for offline processing, hence the realtime factor is being applied during render too.
DC8C Advanced Compressor v3.0.1 WiN MAC-SYNTHiC4TE