UNFILTER v1.2.3 AAX VST VST3 x86 x64 WiN HAPPY NEW YEAR R2R, x86 x64 windows vst3 plugins vst plugins aax plugins, x86, x64, Win, VST3, VST, UNFILTER, R2R, HAPPY NEW YEAR, AAX

UNFILTER v1.2.3 WiN

Team R2R | 01 Jan 2018 | 14.1MB

AAX VST VST3 x86 x64

UNFILTER is a real-time plug-in that removes filtering effects, such as comb filtering, resonance, or excessive equalization – effectively linearizing the frequency response of a signal automatically. UNFILTER can also apply a detected filter response to another signal, or export it to disk as an impulse response, and can even perform mastering grade adaptive, free-form, and graphic equalization.

Whether you’re in music production, film post, game audio, broadcast, sound design, forensics, or engineering – UNFILTER makes time-consuming and often impossible tasks as effortless as adjusting one control.

The UNFILTER features at a glance:

  • Automatically detect and remove resonances, equalization, roll-offs and the effects of comb filtering from musical, location, dialog and surveillance recordings.
  • Apply the measured filter response to other signals to place them in the same “acoustic world”.
  • Export the measured filter response to or import it from a linear- or minimum-phase impulse response file (WAV).
  • Mastering grade adaptive, free-form and graphic equalization.
  • Extremely steep 96dB/octave shelving high-pass filter.
  • Output limiter for unsupervised use in batch processing applications.
  • Highly time-efficient workflow and UI

INFO/DEMO/BUY: https://mage.si/AwUt
UNFILTER v1.2.3 AAX VST VST3 x86 x64 WiN HAPPY NEW YEAR-R2R
http://beelink.in/17048/UNFILTER-v1.2.3-AAX-VST-VST3-x86-x64-WiN-R2R.html

PITCHMAP v1.6.3 AAX VST VST3 x86 x64 HAPPY NEW YEAR WiN R2R, x86 x64 windows vst3 plugins vst plugins aax plugins, x86, x64, Win, VST3, VST, R2R, PITCHMAP, HAPPY NEW YEAR, AAX

PITCHMAP v1.6.3 WiN

Team R2R | 01 Jan 2018 | 12.6 MB

AAX VST VST3 x86 x64

PITCHMAP is the world’s first and only plug-in that allows processing the pitch of individual sounds within mixed signals in real-time. It lets you change the melodies and harmonies of any recording by simply playing your own on a MIDI keyboard or creating a pitch map using our stream-lined GUI, and optionally corrects any tuning issues at the same time. As if that weren’t enough, PITCHMAP provides functions to suppress individual sounds within a mix, and can apply advanced synthesizer-like sound transformations to your audio. In short, it is an inspiring musical instrument, a precision corrective tool and the only processor that literally lets you shape music with your hands.

PITCHMAP has so many uses we haven’t yet discovered all of them ourselves. Here’s a couple of the applications we’re aware of:

  • Engineers can correct tuning inaccuracies in mixed recordings
  • Composers can try different harmonies for their works in an immediate, hassle-free and inspiring manner
  • Music producers that work with sampled material can now sculpt the music inside the samples as if they were clay in the hands of a potter
  • DJs can adapt the key/scale of their songs to fit into a seamless set
  • Sound designers get a bunch of unique new ways of creating the sounds that make the films and games of today so immersive
  • Mash-Up artists and Re-Mixers now spend minutes instead of hours (or days) adapting the components they use to fit each other
  • Rapid song/score prototyping using existing recordings that can be transformed to be something new on-the-fly
  • Mix element suppression under MIDI control
  • Creating unique synthesizer sounds based on a live input
  • Create instant remixes and professional accompaniment tracks directly from your favorite songs or play list

MAP That Pitch
Based on our Mixed-Signal Audio Processing technology (MAP), PITCHMAP internally de-mixes the input signal into individual sounds, including their harmonics and transients. This technique is quite literally rocket science, and is done using perceptive modeling and pattern recognition techniques also used in artificial intelligence applications. The separated sounds can then be individually tuning-corrected and mapped to other pitches, a process we call Pitch Mapping. MAP also enables PITCHMAP’s simple-to-use, yet very effective functions for suppressing or isolating mix elements. In real-time, of course.

Natural
Our MAP process is based on a model of the human perceptive system, including the cochlea and the brain region responsible for interpreting its data. Hence our process is inherently very natural sounding with correct settings and reasonable amounts of pitch modification. The human voice, however, has a very specific sonic topology that is very different from any musical instrument, and human hearing is trained to detect even the most subtle sonic variations in a voice. As a result, processing voice simultaneously with other instruments has been a challenge in the past. To accommodate for this, we’ve added an extra layer of intelligence that recognizes voice elements and processes them separately. We’ve called this Natural Mode.

Electric & Creative
Certain pitch correction algorithm artifacts have become quite popular. We’ve got those, too, if you want them. But our MAP process has more sonic options than that. We’ve added parameters called Purify and Electrify that allow making your sound more or less synthetic sounding, and threw in a polyphonic Portamento option named Glide, for good measure. In combination with the live MIDI function, these parameters can basically turn PITCHMAP into a unique synthesizer allowing some very far out sound design.

No PhD Required
Although the DSP code itself is insanely complex, the process of Mapping Pitch is as simple as playing some notes on a MIDI keyboard or dragging sliders on our super-slick GUI to assign source pitches to target pitches. Or you can let your computer do the pitch mapping by using dedicated macro controls to go from one key/scale to another with just a couple of clicks. Changing pitches in a mixed signal has never been so intuitive and musical. Instant correction of tuning issues, straight-forward re-harmonisation or intricate restructuring of a composition’s pitches… the choice is yours, PITCHMAP does the rest.

Lightning Fast
To increase workflow efficiency even more, we’ve provided comprehensive Snapshot functionality. 8 Snapshot slots let you compare multiple settings, adapt the process to different parts of a recording individually and create parameter automation without a headache. Summed up, PITCHMAP gives you near-instant results while at the same time giving you access to every little detail.

INFO/DEMO/BUY: https://mage.si/s1zC
PITCHMAP v1.6.3 AAX VST VST3 x86 x64 HAPPY NEW YEAR WiN-R2R
http://beelink.in/17050/PITCHMAP-v1.6.3-AAX-VST-VST3-x86-x64-WiN-R2R.html

MORPH 2 v2.3.1 AAX VST VST3 x86 x64 WiN HAPPY NEW YEAR R2R, x86 x64 windows vst3 plugins vst plugins aax plugins, x86, x64, Win, VST3, VST, R2R, Morph, HAPPY NEW YEAR, AAX

MORPH 2 v2.3.1 WiN

Team R2R | 01 Jan 2018 | 18.7 MB

AAX VST VST3 x86 x64

MORPH 2 is a real-time plug-in for structural audio morphing, the sonic equivalent of one object slowly changing its shape to become a different object – for example, one face becoming (“morphing” into) another. MORPH creates seamless morphing transitions, hybrid sounds that combine aspects of existing ones, physically impossible instruments, unique creature and robot voices, talkbox-like effects, surreal sound-scapes and other unheard new sounds. MORPH not only offers a wealth of creative potential for game-/film-sound design, but also for music producers and remixers, allowing them to develop new content from existing recordings – all in sync and in real-time.

The MORPH 2 features at a glance:

  • 5 Unique feature-aware structural audio morphing algorithms.
  • Morphs between two input channels or input and side-chain.
  • Dual morphing circuits with crossfade option.
  • High-quality formant shifter.
  • Uses proprietary signal transform technology for ehnanced fidelity and intelligibility.
  • Both inputs can be mixed into the output or switched to solo.
  • Built-In Hall Reverb.
  • Fully real-time for immediate results.

 

INFO/DEMO/BUY: https://mage.si/EJt8
MORPH 2 v2.3.1 AAX VST VST3 x86 x64 WiN HAPPY NEW YEAR-R2R
http://beelink.in/25083/MORPH-2-v2.3.1-AAX-VST-VST3-x86-x64-WiN-R2R.html

ADAPTIVERB v1.1.2 AAX VST VST3 x86 x64 WiN HAPPY NEW YEAR R2R, x86 x64 windows vst3 plugins vst plugins aax plugins, x86, x64, Win, VST3, VST, R2R, HAPPY NEW YEAR, ADAPTIVERB, AAX

ADAPTIVERB v1.1.2 WiN

Team R2R | 01 Jan 2018 | 25.8 MB

WiN32/64 – VST/VST3/AAX(MODiFiED)

ADAPTIVERB is a revolutionary reflectionsless reverberation plugin. Unlike traditional reflection-based acoustic room modeling, ADAPTIVERB adds perceived depth, harmonic richness, and butter-smooth tails without obscuring the source. Preserving the tonal definition and directness of your mix, it adds size, glue and body – making it perfect for mixing and mastering applications alike. Powered by ray tracing, source separation, and advances in artificial intelligence, ADAPTIVERB automatically adapts to the input audio like a chameleon, blending with your sounds perfectly, and conforming its reverb tail to the tonality of the input or a user defined set of notes. While exceptionally fast to use, its advanced synthesis, cross-filtering and reverb pitch processing functionality provides ambient artists, film composers and sound designers with exciting new creative options for making evolving drones, organic pads, lush ambient sound scapes, and more.

The key ADAPTIVERB features at a glance:
– Revolutionary new reverberation approach with unique sonic characteristics.
– Bionic Sustain Resynthesis creates stunningly organic tails, eliminating noisy components from the input for clear, harmonic results free of graininess.
– Harmonic Contour Filter (HCF) circuit for removing effect components not in tune with the input, a captured harmonic fingerprint, or a set of notes defined using an on-screen keyboard.
– Filtering and pitch quantization based HCF Keyboard modes to conform the effect to a specific key.
– HCF HOLD mode for creating cross-filtering effects.
– Ray Tracing and Allpass based reverb engines.
– Input FREEZE function for creating drones, pads or infinite reverb type sounds.
– SIMPLIFY function that recreates the input’s harmonic content with a small amount of oscillators for additive synthesis type sounds — without the warbliness.
– RICHNESS parameter for adding octave, fifth or unison interval harmonics into the reverb.
– Pre-Processing section including harmonic synthesis based AIR.
– More than 400 presets covering a broad range of effects, including bread-and-butter reverbs, “invisible” reverbs, instrument-/voice-colored reverbs, cross-filtering, adaptively filtered delays, and pads/drones that play without input signal.
– MIDI control of all key parameters.

INFO/DEMO/BUY: https://mage.si/L1Cx
ADAPTIVERB v1.1.2 AAX VST VST3 x86 x64 WiN-R2R
http://beelink.in/28881/ADAPTIVERB-v1.1.2-AAX-VST-VST3-x86-x64-WiN-R2R.html

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